Basic Lesson 1: Publish
Basic Lesson 2: Movie Size
Basic Lesson 3: Action Menu
Basic Lesson 4: Timeline

Basic Lesson 5: Import Image

Lesson 1: Motion Tween

Lesson 2: Shape Tween
Lesson 3: Break Apart
Lesson 4: Motion Guide
Lesson 5: Alpha Fade
Lesson 6: Drag & Drop
Lesson 7: Animated Button
Lesson 8: Load Movie

Lesson 9: Link URL

Lesson 10: Cursor Change
Lesson 11: Add Favorites
Lesson 12: Add Sound
Lesson 13: Insert Scene
Lesson 14: Goto Frame

Lesson 1: Control Movieclips
Lesson 2: Flip Symbol
Lesson 3: Inside Movieclip
Lesson 4: Dynamic Text
Lesson 5: Random Clip
Lesson 6: Actionscript Music
Lesson 7: Symbol Timer
Lesson 8: Rotate Movieclip
Lesson 9: Disable Right-click
Lesson 10: Frame Names
Lesson 11: Side Scroller
Lesson 12: Increasing Velocity
Lesson 13: Visibility
Lesson 14: What's 'this'
Lesson 15: Collectable Items
Lesson 16: Specified Action
Lesson 17: Button Tap Code
Lesson 18: Random in Detail
Lesson 19: Health Bar
Lesson 20: Follow Movieclips

Common Arrays
Lesson 1: Hello World

Lesson 2: Functions
Lesson 3: Loops
Lesson 4: If Statements
Lesson 5: Arrays
Lesson 6: Control Movieclips
Lesson 7: Basic Properties
Lesson 8: Control Movieclips 2

Lesson 9: Adding A Timer

Lesson 10: Saving Data
Lesson 11: Data Objects

Lesson 1: Movement

Lesson 2: Wall Collision
Lesson 3: Shoot
Lesson 4: Shot Collision
Lesson 5: Score

Lesson 1: Character

Lesson 2: Eye Movement
Lesson 3: Arm Movement
Lesson 4: Walking
Lesson 5: Background
Lesson 6: Loop Background

Lesson 1: Orbital Dots 1

Lesson 2: Orbital Dots 2
Lesson 3: Spinning 1
Lesson 4: Spinning 2
Lesson 5: Easing Spaceship
Lesson 6: Sprite 3d
Lesson 7: Bouncy Ball
Lesson 8: Bouncy Ball 2
Lesson 9: Simple Collision

Lesson 10: Crazy Tiles


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home > learn flash > advanced lesson 19  

 Advanced Lesson Nineteen: Health Bar

1.) In this tutorial I will teach how to make a health bar, and how to work one.

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2.) In this tutorial You need the following:

Actions Panel
Properties Panel
Timeline Panel
Atleast 2 symbols
-main character

3.) First of all give your main character an instance name, and give your health bar an instance name.

-Symbol 1's instance name : "healthBar"
-Symbol 2's instance name : "mainCharacter"
-Do not put an instance name on your enemy if you plan on having more than one

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4.) Inside of your movie Clip put an animation of what it would look like for your health bar to go down, I recomend putting as many frames as you want HP, or to put 100 frames to represent percentage. In this tutorial I would recomend you putting as many frames as you want for health. until you become a little more advanced and learn more about variables and functions. .

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5.) Then on the first frame put a stop action, so that the animation will not be played until an action has been met. And if you want you can put an action at the final frame telling the movie to go to a youLoose screen or something, with something like _root.gotoAndStop("youLoose"); .

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6.)Then the final step would be to put an action on each enemy saying if the enemy hits the main character, the healthbar plays through the frames while its being hit.





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