Basic Lesson 1: Publish
Basic Lesson 2: Movie Size
Basic Lesson 3: Action Menu
Basic Lesson 4: Timeline

Basic Lesson 5: Import Image

Lesson 1: Motion Tween

Lesson 2: Shape Tween
Lesson 3: Break Apart
Lesson 4: Motion Guide
Lesson 5: Alpha Fade
Lesson 6: Drag & Drop
Lesson 7: Animated Button
Lesson 8: Load Movie

Lesson 9: Link URL

Lesson 10: Cursor Change
Lesson 11: Add Favorites
Lesson 12: Add Sound
Lesson 13: Insert Scene
Lesson 14: Goto Frame

Lesson 1: Control Movieclips
Lesson 2: Flip Symbol
Lesson 3: Inside Movieclip
Lesson 4: Dynamic Text
Lesson 5: Random Clip
Lesson 6: Actionscript Music
Lesson 7: Symbol Timer
Lesson 8: Rotate Movieclip
Lesson 9: Disable Right-click
Lesson 10: Frame Names
Lesson 11: Side Scroller
Lesson 12: Increasing Velocity
Lesson 13: Visibility
Lesson 14: What's 'this'
Lesson 15: Collectable Items
Lesson 16: Specified Action
Lesson 17: Button Tap Code
Lesson 18: Random in Detail
Lesson 19: Health Bar
Lesson 20: Follow Movieclips

Common Arrays
Lesson 1: Hello World

Lesson 2: Functions
Lesson 3: Loops
Lesson 4: If Statements
Lesson 5: Arrays
Lesson 6: Control Movieclips
Lesson 7: Basic Properties
Lesson 8: Control Movieclips 2

Lesson 9: Adding A Timer

Lesson 10: Saving Data
Lesson 11: Data Objects

Lesson 1: Movement

Lesson 2: Wall Collision
Lesson 3: Shoot
Lesson 4: Shot Collision
Lesson 5: Score

Lesson 1: Character

Lesson 2: Eye Movement
Lesson 3: Arm Movement
Lesson 4: Walking
Lesson 5: Background
Lesson 6: Loop Background

Lesson 1: Orbital Dots 1

Lesson 2: Orbital Dots 2
Lesson 3: Spinning 1
Lesson 4: Spinning 2
Lesson 5: Easing Spaceship
Lesson 6: Sprite 3d
Lesson 7: Bouncy Ball
Lesson 8: Bouncy Ball 2
Lesson 9: Simple Collision

Lesson 10: Crazy Tiles


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home > learn flash > lesson 6  

 Lesson Six:   Drag & Drop


1.) Create some sort of artwork on the stage, or import some(cntrl+R) For my example, I'm using this anime character's head.

2.) Select the entire object and press Control+G to group them, or go to Modify-Group. Next, select your grouped object by clicking on it and go to Insert>Convert to Symbol(F8). Convert the object to a button symbol, and feel free to name it whatever you want.(I named her Shaggy)

3.) Double click on your new button, add a keyframe(F6) for each button state. If you want to have something happen to the button in each state, make those changes now. Okay, now go back to your scene(Mine happens to be scene 1) and single click on your draggable object.

4.) Go to your instance panel(Control+I) and select the objects panel. Go to the actions book, start drag, uncheck the release button and check press instead. With the code in the right selected, go to stop drag. Your code should look like this. (above)

5.) The final step is probably the easiest. Make a new movie clip(Control+F8) and drag your button from the library into the movie clip. PUBLISH your done.


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